Intel HD Graphics 530 Mobile

Intel HD Graphics 530 Mobile, 192 ядер

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Performance Rating

The HD Graphics 530 Mobile was a mobile integrated graphics solution by Intel, launched on September 1st, 2015. Built on the 14 nm+ process, and based on the Skylake GT2 graphics processor, the device supports DirectX 12. This ensures that all modern games will run on HD Graphics 530 Mobile. It features 192 shading units, 24 texture mapping units, and 3 ROPs. The GPU is operating at a frequency of 350 MHz, which can be boosted up to 950 MHz.

A100 A100
H200 H200
MI325X MI325X

Intel HD Graphics 530 Mobile

Intel HD Graphics 530 Mobile

Memory

Memory Size

No ГБ

Memory Type

System Shared

Memory Bandwidth

System Dependent

Memory Bus Width

No бит

ML Performance

FP16 (Half Precision)

0.7296 TFLOPS

BF16 (Brain Float)

No TFLOPS
311.84 TFLOPS
(NVIDIA A800 SXM4 80 GB)

TF32 (TensorFloat)

Compute Power

FP32 (Single Precision)

0.3648 TFLOPS

FP64 (Double Precision)

0.0912 TFLOPS

CUDA Cores

Architecture & Compatibility

GPU Architecture

Generation 9.0

SM (Streaming Multiprocessor)

PCIe Version

Ring Bus

ML Software Support

CUDA Version

Clocks & Performance

Base Clock

Boost Clock

Memory Clock

Power Consumption

Recommended PSU

Power Connector

No

TDP/TGP

15 W
unknown
(NVIDIA CMP 70HX)

Rendering

Texture Units (TMU)

L2 Cache

Additional

Slots

IGP
SXM Module
(NVIDIA B300)

Release Date

Sept. 1, 2015
March 12, 2026
(Intel Arc B770)

Display Outputs

Portable Device Dependent
Portable Device Dependent
(NVIDIA GeForce RTX 5090 Mobile)

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