Intel HD Graphics 500 Mobile

Intel HD Graphics 500 Mobile, 96 ядер

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Performance Rating

The HD Graphics 500 Mobile was a mobile integrated graphics solution by Intel, launched on September 1st, 2015. Built on the 14 nm process, and based on the Apollo Lake GT1 graphics processor, the device supports DirectX 12. This ensures that all modern games will run on HD Graphics 500 Mobile. It features 96 shading units, 12 texture mapping units, and 2 ROPs. The GPU is operating at a frequency of 200 MHz, which can be boosted up to 650 MHz.

A100 A100
H200 H200
MI325X MI325X

Intel HD Graphics 500 Mobile

Intel HD Graphics 500 Mobile

Memory

Memory Size

No ГБ

Memory Type

System Shared

Memory Bandwidth

System Dependent

Memory Bus Width

No бит

ML Performance

FP16 (Half Precision)

No TFLOPS

BF16 (Brain Float)

No TFLOPS
311.84 TFLOPS
(NVIDIA A800 SXM4 80 GB)

TF32 (TensorFloat)

Compute Power

FP32 (Single Precision)

0.1248 TFLOPS

FP64 (Double Precision)

0.0156 TFLOPS

CUDA Cores

Architecture & Compatibility

GPU Architecture

Generation 9.0

SM (Streaming Multiprocessor)

PCIe Version

Ring Bus

ML Software Support

CUDA Version

Clocks & Performance

Base Clock

Boost Clock

Memory Clock

Power Consumption

Recommended PSU

Power Connector

No

TDP/TGP

6 W
unknown
(NVIDIA CMP 70HX)

Rendering

Texture Units (TMU)

L2 Cache

Additional

Slots

IGP
SXM Module
(NVIDIA B300)

Release Date

Sept. 1, 2015
March 12, 2026
(Intel Arc B770)

Display Outputs

Portable Device Dependent
Portable Device Dependent
(NVIDIA GeForce RTX 5090 Mobile)

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