Intel HD Graphics 3000 Mobile

Intel HD Graphics 3000 Mobile, 96 ядер

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Performance Rating

The HD Graphics 3000 Mobile was a mobile integrated graphics solution by Intel, launched on February 1st, 2011. Built on the 32 nm process, and based on the Sandy Bridge GT2+ graphics processor, the device supports DirectX 11.1. Even though it supports DirectX 11, the feature level is only 10_1, which can be problematic with many DirectX 11 & DirectX 12 titles. It features 96 shading units, 12 texture mapping units, and 2 ROPs. The GPU is operating at a frequency of 650 MHz, which can be boosted up to 1300 MHz.

H200 H200
MI325X MI325X
A100 A100

Intel HD Graphics 3000 Mobile

Intel HD Graphics 3000 Mobile

Memory

Memory Size

No ГБ

Memory Type

System Shared

Memory Bandwidth

System Dependent

Memory Bus Width

No бит

ML Performance

FP16 (Half Precision)

No TFLOPS
1.1904 TFLOPS
(Intel UHD Graphics 730)

BF16 (Brain Float)

No TFLOPS
311.84 TFLOPS
(NVIDIA A800 SXM4 80 GB)

TF32 (TensorFloat)

Compute Power

FP32 (Single Precision)

0.2496 TFLOPS

FP64 (Double Precision)

No TFLOPS
1.2038 TFLOPS
(AMD Radeon RX 7900M)

CUDA Cores

Architecture & Compatibility

GPU Architecture

Generation 6.0

SM (Streaming Multiprocessor)

PCIe Version

Ring Bus

ML Software Support

CUDA Version

Clocks & Performance

Base Clock

Boost Clock

Memory Clock

Power Consumption

TDP/TGP

unknown
unknown
(NVIDIA CMP 70HX)

Power Connector

Rendering

Texture Units (TMU)

Additional

Slots

IGP
SXM Module
(NVIDIA H200 SXM 141 GB)

Release Date

Feb. 1, 2011

Display Outputs

Portable Device Dependent
4x mini-DisplayPort 2.0
4x HDMI 2.1
(SPARKLE Arc A310 OmniView)

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