Intel GMA 500

Intel GMA 500, 32 ядер

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Performance Rating

The GMA 500 was a mobile integrated graphics solution by Intel, launched on March 2nd, 2008. Built on the 130 nm process, and based on the Poulsbo graphics processor, the device supports DirectX 10.1. Since GMA 500 does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. It features 32 shading units, 4 texture mapping units, and 1 ROP. The GPU is operating at a frequency of 200 MHz.

A100 A100
H200 H200
MI325X MI325X

Intel GMA 500

Intel GMA 500

Memory

Memory Size

No ГБ

Memory Type

System Shared

Memory Bandwidth

System Dependent

Memory Bus Width

No бит

ML Performance

FP16 (Half Precision)

No TFLOPS

BF16 (Brain Float)

No TFLOPS
311.84 TFLOPS
(NVIDIA A800 SXM4 80 GB)

TF32 (TensorFloat)

Compute Power

FP32 (Single Precision)

0.0128 TFLOPS

FP64 (Double Precision)

No TFLOPS

CUDA Cores

Architecture & Compatibility

GPU Architecture

PowerVR SGX535

SM (Streaming Multiprocessor)

PCIe Version

PCIe 1.0 x16

ML Software Support

CUDA Version

CUDA Toolkit status

Supported

Clocks & Performance

Base Clock

Memory Clock

Power Consumption

Recommended PSU

Power Connector

No

TDP/TGP

unknown
unknown
(NVIDIA CMP 70HX)

Rendering

Texture Units (TMU)

L2 Cache

Additional

Slots

IGP
SXM Module
(NVIDIA B300)

Release Date

March 2, 2008
March 12, 2026
(Intel Arc B770)

Display Outputs

Portable Device Dependent
Portable Device Dependent
(NVIDIA GeForce RTX 5090 Mobile)

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