Performance Rating
The GMA 500 was a mobile integrated graphics solution by Intel, launched on March 2nd, 2008. Built on the 130 nm process, and based on the Poulsbo graphics processor, the device supports DirectX 10.1. Since GMA 500 does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. It features 32 shading units, 4 texture mapping units, and 1 ROP. The GPU is operating at a frequency of 200 MHz.
Contents:
Memory ML Performance Compute Power Architecture & Compatibility ML Software Support Clocks & Performance Power Consumption Rendering AdditionalMemory
Memory Size
Memory Type
Memory Bandwidth
Memory Bus Width
ML Performance
FP16 (Half Precision)
BF16 (Brain Float)
TF32 (TensorFloat)
Compute Power
FP32 (Single Precision)
FP64 (Double Precision)
CUDA Cores
RT Cores
Architecture & Compatibility
GPU Architecture
SM (Streaming Multiprocessor)
PCIe Version
Clocks & Performance
Base Clock
Boost Clock
Memory Clock
Power Consumption
Recommended PSU
Power Connector
TDP/TGP
Rendering
Texture Units (TMU)
ROP
L2 Cache
Additional
Slots
Release Date
Display Outputs
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